PS1 Video Games
The PlayStation is the iconic, trail-blazing console designed and developed by Sony. It was a console of the 5th generation, but it was the 1st to be designed entirely by Sony. It sported a 32-bit architecture, a CD drive and entire 2 MB of RAM. The console achieved a stunning success across the world, eventually delivering more than 100 million units worldwide. Apart from PS1 (PSX), a scaled-down version, the PSOne, was also available.
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Vanishing Point
Racing 05 February 2001
A racing game that tries to reflect the realities of competition behind the wheel of sports cars. The production includes several licensed cars, as well as several different modes of play.
Command & Conquer: Red Alert
Strategy 09 November 1996
The continuation of the enthusiastically-received RTS title from the Westwood Studios company. In contrast to the purely fictional storyline of its predecessor, this time the developers have decided to provide the players with an alternative version of reality, in which Stalin decides to “liberate” the world from the hands of imperialists and subjugate it to Soviet authority.
Magic: The Gathering - Battlemage
Strategy 01 November 1996
Hybrid turn-based strategy and RTS, based on the Magic: The Gathering card game license. The player takes on the role of one of the mighty mages and ends up on the continent of Corondor, where he takes part in a war for influence with other wizards. The title has both a multiplayer Duel mode and a feature campaign in which we try to gain control over the whole land.
Galaxy Fight: Universal Warriors
Fighting 03 May 1996
Conversion of a 2D combat machine, published in 1995, in which heroes from different planets fight for the right to meet a powerful deity, appearing in the universe once a thousand years.
Carnage Heart
Strategy 31 January 1997
A futuristic turn-based strategy in which the player plays the role of the robot unit commander. Unlike other games of this type, in Carnage Heart the user has no direct control over their machines. Instead, he must program them in advance in such a manner, that in clashes they are able to cope without anyone's help.
WarZone 2100
Strategy 31 May 1999
In 2100 the Earth is plunged into total chaos following the global nuclear catastrophe. The remnants of civilized nations are waging a war of control over what remains.
Machine Hunter
Action 31 August 1997
A shooting in which we observe the action from a top-down perspective. In Machine Hunter we play the role of a soldier equipped with a special suit allowing him to take control of the robots, which in turn gives him access to the arsenal used by them. This is important as the Eurocom Entertainment Software studio takes us to Mars, and our task is to counter the attack from aggressive aliens.
Future Cop L.A.P.D
Action 31 August 1998
A dynamic TPP action game in a science-fiction setting, in which we face criminals as a police pilot of a modern combat vehicle.
Battle Arena Toshinden
Fighting 09 September 1995
A three-dimensional fight in which players meet in delineated three-dimensional arenas, fighting with each other with the use of weapons and various special attacks. The background to the game is the legendary Toshinden tournament, organized by a mysterious sponsor named Gaia.
Battle Arena Toshinden 2
Fighting 23 May 1996
Continuation of the three-dimensional fight of the Japanese Tamsoft studio. In the game we take part in the next edition of Toshinden tournament, organized by the mysterious organization Secret Society. The title offers 3 new warriors, new blows, a new combos system and a handful of improvements in mechanics.
Torneko: The Last Hope
RPG 15 September 1999
Spin-off series Dragon Quest, in which the main character is a wandering merchant Torneko. The game is a two-dimensional Japanese action RPG that focuses on exploring dungeons, collecting treasures and eliminating hordes of enemies.
Test Drive 4
Racing 03 November 1997
The fourth installment of the popular series of racing games aimed at realism enthusiasts. We try to control the vehicle and beat our rivals on one of the six tracks available in the game, avoiding contact with police patrols and collisions with other traffic participants.
Star Gladiator
Fighting 25 October 1996
A three-dimensional fight in the science fiction style, in which warriors are equipped with various types of white weapons. Star Gladiator first appeared on slot machines, and then it was converted to PlayStation 1.
Soul Blade
Fighting 01 January 1997
Three-dimensional brawl published by Tekken series producer, Namco. Soul Blade focuses on spectacular battles on swords and other white weapons. The plot of the production tells the story of brave warriors who travel around the world in search of a legendary sword that gives it a great power to the person holding it.
Constructor
Strategy 01 October 1998
A humorous economic strategy in which we take control of our own construction company, and our goal is to compete ruthlessly with the industry's competitors. By building appropriate workshops and houses for rent, we try to slow down the development of our rivals by means that are not necessarily in line with the law.
Trap Runner
Action 06 August 1998
Action game enriched with tactical elements, in which players take on the role of agents fighting against each other in three-dimensional arenas. Although in Trap Runner we can use melee attacks and firearms, the basic weapon used by the heroes are murderous traps, which become invisible to enemies when set up.
Spec Ops: Stealth Patrol
Action 05 June 2000
A tactical action game in which we lead a two-person branch of American rankings, performing various missions in different parts of the world. One of the distinguishing elements of production is the cooperation mode for two players on a split screen.
Formula 1 97
Racing 26 September 1997
Continuation of a warmly received racing game under Formula 1 licence, which was released in 1996. The production brings a number of novelties, trying to reproduce even better the struggles on the tracks around the world behind the wheel of super-fast cars.
Need for Speed II
Racing 31 March 1997
Sequel to the racing game that was released in 1995 by Electronic Arts and that changed the racing genre. Need for Speed II let's you control eight completely new licensed vehicles. Among them are: McLaren F1, Ferrari F50, Ford GT90, Jaguar XJ220, Lotus GT1, Lotus Esprit V8, Italdesign Cala and Isdera Commendatore 112i. The races take place on six distinctive tracks located in various areas of the world.
Darkstone
RPG 28 January 2001
Prepared by Delphine Software RPG action studio in fantasy realities, in which players travel the world, eliminating hordes of enemies along the way and developing their character. The ultimate goal is to defeat the demon who wants to take control of the whole land.
Broken Sword II: The Smoking Mirror
Adventure 10 December 1997
The second in a series of adventure games in which the heroes are adventurers. This time the plot of the title refers to the motif of demonic powers and ancient civilizations from Central America.
Colin McRae Rally 2.0
Racing 07 July 2000
The second entry in the legendary racing game series that focuses on car rallies. Colin McRae Rally 2.0 was developed by Codemasters Software. The game takes the player to over ninety rally Special Stages in eight world cup qualifiers. CMR 2.0 offers thirteen cars, among them Ford Focus 2000, Mitsubishi Lancer Evolution VI, Subaru Impreza WRC and Peugeot 206 WRC. The Special Stages are located in such locations as Finland, Italy or Kenya.
Castlevania: Symphony of the Night
Action 20 March 1997
Castlevania: Symphony of the Night is an extended game from the famous series about vampire hunters. Two-dimensional platformer belongs also to the species of metroidvanii.
Micro Maniacs
Racing 05 October 2000
Arcade racing game in which the action is presented in isometric projection, and the routes are not racing vehicles, but strange characters. Production is a spin-off of the popular Micro Machines series.