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WH40K: Rogue Trader Guide by gamepressure.com

WH40K: Rogue Trader Guide

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Is Rogue Trader turn-based? Rogue Trader - guide, tips

Check out our Warhammer 40k Rogue Trader guide, where we cover the rules of turn-based combat, action points, and movement points.

Last update: 14 December 2023

Are you wondering if Rogue Trader is a turn-based game? The following page explains how the combat looks, how many actions each character can perform during their turn and how to navigate the battlefield. You will also find out if there's friendly fire in the game.

Is there turn-based combat in the game?

Yes, Warhammer 40k Rogue Trader is a turn-based RPG that offers many different ways to destroy your enemies. The game settings allow for the toggling blood and gore, which can add even more brutality during skirmishes.

In the game, we have a choice of many different types of melee and ranged weapons, which usually match the appropriate character archetype - Is Rogue Trader turn-based? - Gameplay - WH40K: Rogue Trader Guide

In the game, we have a choice of many different types of melee and ranged weapons, which usually match the appropriate character archetype. Special skills and magical powers allow for the use of, for example, lightning, which can quickly defeat several enemies at once.

In Rogue Trader, you have to watch out for friendly fire. If there is a companion directly between your character and the enemy, a rifle shot may injure him. Grenades, bombs, and other area-of-effect attacks will damage all characters within their range.

How does turn-based combat work?

In Warhammer 40k Rogue Trader, during combat, each character has a certain number of moves and actions that they can perform. After attacking the opponent, the character will no longer be able to move in the same turn, so it's worth noting that before using a ranged weapon, it's best to look for cover.

Performing actions such as using weapons or gadgets, including first aid kits, consumes action points (AP) - Is Rogue Trader turn-based? - Gameplay - WH40K: Rogue Trader Guide

Performing actions such as using weapons or gadgets, including first aid kits, consumes action points (AP). You can check the amount of these in the description of each action. So, try to plan each move well to optimally use the abilities of your character and companions.

The officer has the ability Bring It Down, which allows him to give an additional action to a companion within his range. The additional action only includes attacking or using abilities, not moving around the battlefield.

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