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Baldurs Gate 3 Guide, Walkthrough by gamepressure.com

Baldurs Gate 3 Guide, Walkthrough

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Baldur's Gate 3 Act 1 Baldur's Gate 3

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Baldurs Gate 3: Overgrown Ruins / Roadside Cliffs map Baldurs Gate 3 guide, walkthrough

After leaving the ship in BG3 you will find yourself in Roadside Cliffs and Overgrown Ruins. Our map will help you to pass these locations at 100% - the musty crypt (Dank Crypt), Laezel, Gale, Astarion, the Gloomy Heart (Shadowheart).

Last update: 16 August 2023

We marked the most important locations and all companions on the map of Overgrown Ruins and Roadside Cliffs in BG3. From this guide, you will learn where to find Gale, Laezel, and Astarion. We explain how to get Shadowheart join the party and how to get to the chapel and the Dank Crypt.

Overgrown Ruins and Roadside Cliffs - important places

Entrance to the chapel - Baldurs Gate 3: Overgrown Ruins / Roadside Cliffs map - World Atlas - Baldurs Gate 3 Guide, Walkthrough

Entrance to the chapel. Watch out for the grapevines in the area - you can sustain piercing damage if you touch them. It is best to avoid them all from a long distance.

There is a group of looters in the chapel ruins. You can attack them (preferably by surprise - you can, for example, drop a heavy load on talking people with a distance attack) or pass one of the skills tests and get the characters from this location to leave the chapel ruins peacefully.

Dank Crypt

The Dank Crypt is one of the larger dungeons located beneath Overgrown Ruins - Baldurs Gate 3: Overgrown Ruins / Roadside Cliffs map - World Atlas - Baldurs Gate 3 Guide, Walkthrough

The Dank Crypt is one of the larger dungeons located beneath Overgrown Ruins. There are 3 main ways to enter the crypt:

  1. Use the thief's tools to open the door on the beach.
  2. Use the thief's tools to open the hatch located at the east end of the map.
  3. Reach the crypt from the Bedroom side. The entrance to this bonus location is in the ruined chapel.
The crypt is dark, so it'll be a good idea to use the torch - Baldurs Gate 3: Overgrown Ruins / Roadside Cliffs map - World Atlas - Baldurs Gate 3 Guide, Walkthrough

The crypt is dark, so it'll be a good idea to use the torch. We described how to use it on the page How to light up torch?. The alternative is to use an ability, for example, the Darkvision.

The first large chamber of the crypt stores several sarcophagi, with the largest central sarcophagus surrounded by traps that will activate when try to plunder it. You can find traps with successful perception skill check (vents on the floor and "spitting" statues on the walls). You can try to deactivate them using tools for disarming the traps. In the central sarcophagus, you can find an Engraved Key and an uncommon green two-handed white weapon - The Watcher's Guide. In the other sarcophagi is a smaller loot.

In the main chamber, you can examine the corpses of the scribes (you will find, e - Baldurs Gate 3: Overgrown Ruins / Roadside Cliffs map - World Atlas - Baldurs Gate 3 Guide, Walkthrough

In the main chamber, you can examine the corpses of the scribes (you will find, e.g. Heavy Key). There are many chests in the area containing, for example, magic scrolls. The most important finding is the hidden passage shown in the picture. To open it, you have to pass a perception skillcheck and discover the button. Pressing the button leads to a fight with the Undead - it's better to be prepared.

There is another sarcophagus in the secret chamber. When attempting to interact with it, a Hooded Skeleton appears and asks the character a question. You can answer it (in different ways) or say no. In the secret room, you will find the Amulet of Lost Voices, which allows you to communicate with the dead when equipped.

We recommend not attacking the Hooded Skeleton. When the skeleton leaves, it will appear at the camp during the next rest. You'll learn more about it on the Camp page.

Bedchamber

The Bedchamber is a smaller additional location next to the ruined chapel - Baldurs Gate 3: Overgrown Ruins / Roadside Cliffs map - World Atlas - Baldurs Gate 3 Guide, Walkthrough

The Bedchamber is a smaller additional location next to the ruined chapel. There are 3 main ways to enter the bedchamber:

  1. Knock on the door of the ruined chapel - the place shown in the picture above. When talking to the Guardian, you must pass one of the skillschecks for performance or deception. A successful attempt will convince the guard to open the door.
  2. Use the thief's tools to open the door in the ruined chapel.
  3. Use the door to the Bedchamber in the Dank Crypt.

Note - If you have chosen option 1 or 2, you must get rid of the sentry guarding this place after entering the bedchamber (even if you have successfully deceived him during the conversation).

If you start exploring the bedchamber from the side room, you can open the door by lighting two small candles on the sides (the location is shown in the picture) - Baldurs Gate 3: Overgrown Ruins / Roadside Cliffs map - World Atlas - Baldurs Gate 3 Guide, Walkthrough

If you start exploring the bedchamber from the side room, you can open the door by lighting two small candles on the sides (the location is shown in the picture).

When exploring this location, you will encounter enemies. A group of opponents waits in a larger chamber, but you can attack them by surprise. Loot can be found in plain sight, in various containers, and on the bodies of defeated enemies. One of the looters has the Bandit's Key.

Companions and NPCs

Shadowheart. The cleric is lying near the beach, you will be able to revive her and add to your party or kill her. Sometimes the cleric can also be found at the doors leading to the Dank Crypt.

Astarion - Baldurs Gate 3: Overgrown Ruins / Roadside Cliffs map - World Atlas - Baldurs Gate 3 Guide, Walkthrough

Astarion. The half-elf will try to deceive the hero during your first encounter. You can get knocked out. Try to defend yourself by passing a skill check. After a short conversation with Astarion, you can permanently add him to the party. More information about meeting Astarion on the All companions page.

A frightened boar may be nearby - you can try to tame it or kill it.

Gale - Baldurs Gate 3: Overgrown Ruins / Roadside Cliffs map - World Atlas - Baldurs Gate 3 Guide, Walkthrough

Gale. The Wizard will appear upon approaching the portal / rune circle of the Roadside Cliffs location. You can easily add Gale to the team permanently. You'll get a useful aid to cast spells. If you decide to cut off the mage's hand, you will lose the chance to meet this companion again.

Lae'zel in a cage - Baldurs Gate 3: Overgrown Ruins / Roadside Cliffs map - World Atlas - Baldurs Gate 3 Guide, Walkthrough

Lae'zel in a cage. The Fighter is held captive by the Tieflings - you can defeat them in battle (preferably after a surprise attack) or pass one of the skill checks. Depending on your approach, you may be faced with the choice of whether to ally with the Tieflings or with Lae'zel - choose the latter option, of course, as Lae'zel cannot be killed or attacked by you if you want to recruit her.

Overgrown Ruins and Roadside Cliffs - important information

The areas shown on the map will become available for exploration after completing the prologue, that is, after surviving the Nautiloid crash. Unlike the linear exploration of the flying ship, you now have much more freedom of action. You don't have to follow the established route.

Keep in mind that some hard-to-reach places (e.g. higher or distant rock ledges) can be accessed by jumping. This will allow you to visit many optional areas, not only on this map but also in the next locations.

Try to recruit all the characters in this area as soon as possible. By adding new team members, it is easier to win battles, and you can use their skills, for example, to explore the world.

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